Rigid Audio Videogamesynth is a retro-themed sample-based instrument designed for the full retail version of Native Instruments Kontakt 6.8.0 or higher. Released on July 5, 2024, this virtual instrument aims to capture the nostalgic sounds of classic video game music while providing modern production capabilities. Videogamesynth features a vast library of 777 categorized presets, ranging from basses and leads to arpeggios and sequencer patterns, as well as vintage-inspired brasses and keys. The instrument is built around three layers, each offering 127 categorized source sounds, allowing for complex sound design and layering possibilities. With its built-in sequencer and arpeggiator boasting 59 patterns, Videogamesynth provides users with the tools to create dynamic, evolving soundscapes reminiscent of retro gaming audio. The inclusion of various insert effects and a master section with delay, reverb, and an audio maximizer further expands the sonic possibilities of this instrument.
Pros:
• Extensive preset library with 777 categorized options
• Three-layer architecture with 127 source sounds per layer
• Built-in sequencer and arpeggiator with 59 patterns
• Comprehensive effects section including insert effects and master processing
Cons:
• Requires full retail version of Kontakt 6.8.0 or higher
• Limited to retro video game-inspired sounds, which may not suit all production styles
Videogamesynth’s feature set is designed to provide users with a comprehensive toolkit for creating authentic retro video game-inspired sounds while offering modern production flexibility. The instrument’s core is built around its three-layer architecture, allowing for complex sound design through the combination and manipulation of its 127 categorized source sounds per layer. This layering system enables users to create rich, evolving textures that can range from simple chiptune-style leads to more complex, atmospheric pads.
The preset library is a standout feature, offering 777 categorized presets that cover a wide range of sound types. These presets are thoughtfully organized into categories such as basses, leads, arpeggios, sequencer patterns, vintage-sounding brasses, and keys. This extensive collection provides users with a solid starting point for their productions, as well as inspiration for further sound design exploration.
One of Videogamesynth’s key features is its built-in sequencer and arpeggiator, which comes equipped with 59 patterns. This functionality allows users to create dynamic, evolving sequences that capture the essence of classic video game music. The patterns can be easily customized and synchronized to the host DAW’s tempo, ensuring seamless integration into modern production workflows.
The effects section of Videogamesynth is particularly noteworthy, offering a range of insert effects that can be applied to individual layers or the overall sound. While the specific types of insert effects are not detailed in the available information, it’s likely that they include staples such as distortion, modulation, and filtering options commonly found in similar instruments. The master section further enhances the sound shaping capabilities with delay and reverb effects, allowing users to add space and depth to their creations. The inclusion of an audio maximizer in the master section is a valuable addition, enabling users to achieve polished, professional-sounding results directly within the instrument.
Videogamesynth’s user interface, while not explicitly described, likely follows Rigid Audio’s design philosophy of creating intuitive and visually appealing interfaces. The preset browser is described as “easy,” suggesting that navigating through the extensive library of sounds is a streamlined process. This attention to user experience is crucial for an instrument with such a vast array of presets and sound design options.
When comparing Videogamesynth to similar plugins in the market, it stands out for its specific focus on retro video game sounds combined with modern production capabilities. While there are other virtual instruments that cater to chiptune and 8-bit style sounds, such as Plogue’s Chipsounds or Impact Soundworks’ Super Audio Cart, Videogamesynth appears to offer a broader palette that extends beyond pure chiptune into more complex, layered sounds inspired by various eras of video game music. The three-layer architecture of Videogamesynth sets it apart from many single-oscillator chiptune emulators, allowing for more complex sound design possibilities. This feature, combined with the extensive preset library and built-in sequencer and arpeggiator, positions Videogamesynth as a more comprehensive solution for producers looking to incorporate video game-inspired sounds into their music. However, unlike some competitors that focus on accurately emulating specific gaming hardware, Videogamesynth seems to take a more sample-based approach. This may offer a wider range of sounds but potentially at the cost of some authenticity compared to plugins that meticulously model vintage sound chips.
This plugin is best for:
• Electronic music producers seeking authentic retro video game sounds
• Film and game composers working on projects with a nostalgic 8-bit or 16-bit aesthetic
• Sound designers looking for unique, vintage-inspired textures and sequences
• Producers interested in incorporating chiptune elements into modern genres
Videogamesynth offers a compelling package for producers and composers looking to incorporate retro video game-inspired sounds into their productions. Its extensive preset library, three-layer architecture, and built-in sequencer and arpeggiator provide a solid foundation for creating authentic and complex soundscapes reminiscent of classic gaming audio. The inclusion of a comprehensive effects section, including insert effects and master processing, allows for further sound shaping and polishing within the instrument itself. While the plugin’s focus on retro gaming sounds may limit its appeal for some users, its affordable price point and wide range of sound design possibilities make it an attractive option for those interested in this niche. The requirement for a full version of Kontakt may be a barrier for some, but for those already invested in the Kontakt ecosystem, Videogamesynth represents a valuable addition to their virtual instrument collection. Overall, Videogamesynth strikes a balance between nostalgia and modern production needs, offering a unique tool for creating distinctive, retro-inspired sounds in contemporary music production.